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	<title>Hozzászólások: Fomalhaut</title>
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	<link>http://fomalhaut.lfg.hu</link>
	<description>A Kard és Mágia fantasy szerepjáték oldala</description>
	<lastBuildDate>Wed, 01 Feb 2012 13:01:07 +0000</lastBuildDate>
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	<image><title>Fomalhaut</title><url>http://fomalhaut.lfg.hu/wp-content/themes/elgabor/images/header_logo.png</url><link>http://fomalhaut.lfg.hu</link><width>88</width><height>31</height></image>	<item>
		<title>Fekete Vér: hozzászólás (elgabor)</title>
		<link>http://fomalhaut.lfg.hu/2008/11/20/fekete-ver/#comment-3501</link>
		<dc:creator>elgabor</dc:creator>
		<pubDate>Wed, 01 Feb 2012 13:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.rpg4.me/?p=56#comment-3501</guid>
		<description>Nálunk az ötfős csapat boldogult vele, de nem volt könnyű dolguk, és ahogy alakultak a dolgok, könnyen otthagyhatták volna a fogukat (ez egyébként egy legitim opció, figyelembevéve az alternatív befejezést is).</description>
		<content:encoded><![CDATA[<p>Nálunk az ötfős csapat boldogult vele, de nem volt könnyű dolguk, és ahogy alakultak a dolgok, könnyen otthagyhatták volna a fogukat (ez egyébként egy legitim opció, figyelembevéve az alternatív befejezést is).</p>
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	<item>
		<title>Fekete Vér: hozzászólás (Birbin)</title>
		<link>http://fomalhaut.lfg.hu/2008/11/20/fekete-ver/#comment-3478</link>
		<dc:creator>Birbin</dc:creator>
		<pubDate>Mon, 30 Jan 2012 16:00:38 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.rpg4.me/?p=56#comment-3478</guid>
		<description>Szerintem inkább 4. szintűeknek való kaland, azaz kb. 15-20 szintöszegű csapatnak.</description>
		<content:encoded><![CDATA[<p>Szerintem inkább 4. szintűeknek való kaland, azaz kb. 15-20 szintöszegű csapatnak.</p>
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	<item>
		<title>[Campaign Journal] Sword, Sorcery and Rayguns #09: hozzászólás (Imran Khan)</title>
		<link>http://fomalhaut.lfg.hu/2011/09/14/campaign-journal-sword-sorcery-and-rayguns-09/#comment-3059</link>
		<dc:creator>Imran Khan</dc:creator>
		<pubDate>Sun, 04 Dec 2011 21:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.lfg.hu/?p=605#comment-3059</guid>
		<description>That was a really fun article!!</description>
		<content:encoded><![CDATA[<p>That was a really fun article!!</p>
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		<title>Tegel Manor: hozzászólás (ynas_midgard)</title>
		<link>http://fomalhaut.lfg.hu/2010/11/06/tegel-manor/#comment-2881</link>
		<dc:creator>ynas_midgard</dc:creator>
		<pubDate>Mon, 14 Nov 2011 21:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.rpg4.me/?p=251#comment-2881</guid>
		<description>After playing at Véletlen Találkozások III., I am most certain that this could have been one of the best modules published for d20, including Rappan Athuk and the Wilderlands stuff. I would so believe in fairy tales and hope...</description>
		<content:encoded><![CDATA[<p>After playing at Véletlen Találkozások III., I am most certain that this could have been one of the best modules published for d20, including Rappan Athuk and the Wilderlands stuff. I would so believe in fairy tales and hope&#8230;</p>
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	<item>
		<title>[Campaign Journal] Sword, Sorcery and Rayguns #12: hozzászólás (elgabor)</title>
		<link>http://fomalhaut.lfg.hu/2011/10/19/sword-sorcery-and-rayguns-12/#comment-2602</link>
		<dc:creator>elgabor</dc:creator>
		<pubDate>Fri, 21 Oct 2011 06:31:44 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.lfg.hu/?p=644#comment-2602</guid>
		<description>Hi James,

thank you for your generous offer, but I am not really suited for literary criticism, so I will have to pass on the offer.

Best,
Gabor</description>
		<content:encoded><![CDATA[<p>Hi James,</p>
<p>thank you for your generous offer, but I am not really suited for literary criticism, so I will have to pass on the offer.</p>
<p>Best,<br />
Gabor</p>
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	</item>
	<item>
		<title>[Campaign Journal] Sword, Sorcery and Rayguns #12: hozzászólás (James Hutchings)</title>
		<link>http://fomalhaut.lfg.hu/2011/10/19/sword-sorcery-and-rayguns-12/#comment-2598</link>
		<dc:creator>James Hutchings</dc:creator>
		<pubDate>Thu, 20 Oct 2011 09:50:07 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.lfg.hu/?p=644#comment-2598</guid>
		<description>Hi,

Apologies for the off-topic comment, but I couldn&#039;t find a contact email for you.

I&#039;ve recently put out an ebook of my writing, called &#039;The New Death and others&#039;. It&#039;s mostly short stories, with some obvious gamer-interest material. For example I have a story inspired by OD&amp;D elves, as well as poems which retell Robert E Howard&#039;s King Kull story &#039;The Mirrors of Tuzun Thune&#039; and HP Lovecraft&#039;s &#039;Under the Pyramids&#039;.

I was wondering if you&#039;d be interested in doing a review on your blog.

If so, please let me know your email, and what file format is easiest for you, and I&#039;ll send you a free copy. You can email me (<span class="mh-email">n<a href='http://www.google.com/recaptcha/mailhide/d?k=01wqZo_YVBsKgHK5JqDP0OOA==&amp;c=eYOxu34gy14zagzFbMuzMocXOwdfpJrHPPNP3_3VMYA=' onclick="window.open('http://www.google.com/recaptcha/mailhide/d?k=01wqZo_YVBsKgHK5JqDP0OOA==&amp;c=eYOxu34gy14zagzFbMuzMocXOwdfpJrHPPNP3_3VMYA=', '', 'toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=0,width=500,height=300'); return false;" title="Reveal this e-mail address">...</a>@apolitical.info</span>) or reply to this thread.

You can download a sample from Smashwords:

http://www.smashwords.com/books/view/92126

I&#039;ll also link to your review from my blog.

Yours,
James.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Apologies for the off-topic comment, but I couldn&#8217;t find a contact email for you.</p>
<p>I&#8217;ve recently put out an ebook of my writing, called &#8216;The New Death and others&#8217;. It&#8217;s mostly short stories, with some obvious gamer-interest material. For example I have a story inspired by OD&amp;D elves, as well as poems which retell Robert E Howard&#8217;s King Kull story &#8216;The Mirrors of Tuzun Thune&#8217; and HP Lovecraft&#8217;s &#8216;Under the Pyramids&#8217;.</p>
<p>I was wondering if you&#8217;d be interested in doing a review on your blog.</p>
<p>If so, please let me know your email, and what file format is easiest for you, and I&#8217;ll send you a free copy. You can email me (<span class="mh-email">n<a href='http://www.google.com/recaptcha/mailhide/d?k=01wqZo_YVBsKgHK5JqDP0OOA==&amp;c=eYOxu34gy14zagzFbMuzMocXOwdfpJrHPPNP3_3VMYA=' onclick="window.open('http://www.google.com/recaptcha/mailhide/d?k=01wqZo_YVBsKgHK5JqDP0OOA==&amp;c=eYOxu34gy14zagzFbMuzMocXOwdfpJrHPPNP3_3VMYA=', '', 'toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=0,width=500,height=300'); return false;" title="Reveal this e-mail address">...</a>@apolitical.info</span>) or reply to this thread.</p>
<p>You can download a sample from Smashwords:</p>
<p><a href="http://www.smashwords.com/books/view/92126" rel="nofollow">http://www.smashwords.com/books/view/92126</a></p>
<p>I&#8217;ll also link to your review from my blog.</p>
<p>Yours,<br />
James.</p>
]]></content:encoded>
	</item>
	<item>
		<title>[Campaign Journal] Sword, Sorcery and Minarets #01: hozzászólás (Ynas Midgard)</title>
		<link>http://fomalhaut.lfg.hu/2011/10/02/sword-sorcery-and-minarets-01/#comment-2453</link>
		<dc:creator>Ynas Midgard</dc:creator>
		<pubDate>Tue, 04 Oct 2011 16:30:16 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.lfg.hu/?p=656#comment-2453</guid>
		<description>It is a really good and intriguing campaign kick-off; I have been toying with the idea of characters cursed with amnesia myself, as another means of introducing players to the utterly alien setting of Carcosa, besides playing outlanders. Reading this journal and thinking about the benefits of this set-up, this might be even better.
Anyway, I am curiously looking forward to #02.</description>
		<content:encoded><![CDATA[<p>It is a really good and intriguing campaign kick-off; I have been toying with the idea of characters cursed with amnesia myself, as another means of introducing players to the utterly alien setting of Carcosa, besides playing outlanders. Reading this journal and thinking about the benefits of this set-up, this might be even better.<br />
Anyway, I am curiously looking forward to #02.</p>
]]></content:encoded>
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	<item>
		<title>A Princípium Nevében!: hozzászólás (Ynas Midgard)</title>
		<link>http://fomalhaut.lfg.hu/2011/09/17/a-principium-neveben/#comment-2260</link>
		<dc:creator>Ynas Midgard</dc:creator>
		<pubDate>Tue, 20 Sep 2011 14:44:36 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.lfg.hu/?p=596#comment-2260</guid>
		<description>Egyetértek. Igazából a város összes veszélyesebb helyszínét elkerültük :D</description>
		<content:encoded><![CDATA[<p>Egyetértek. Igazából a város összes veszélyesebb helyszínét elkerültük <img src='http://fomalhaut.lfg.hu/wp-includes/images/smilies/smiley2.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>A Princípium Nevében!: hozzászólás (Doc)</title>
		<link>http://fomalhaut.lfg.hu/2011/09/17/a-principium-neveben/#comment-2259</link>
		<dc:creator>Doc</dc:creator>
		<pubDate>Tue, 20 Sep 2011 13:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.lfg.hu/?p=596#comment-2259</guid>
		<description>Jeee. Én is gyorsan beleolvastam és átfutott az agyamon, hogy azért a teszt csapatunk RENDKÍVÜL szerencsésen megúszta a találkozásokat (pl. a kedves varázslóhölgynél tett éjszakai látogatást). :-)</description>
		<content:encoded><![CDATA[<p>Jeee. Én is gyorsan beleolvastam és átfutott az agyamon, hogy azért a teszt csapatunk RENDKÍVÜL szerencsésen megúszta a találkozásokat (pl. a kedves varázslóhölgynél tett éjszakai látogatást). <img src='http://fomalhaut.lfg.hu/wp-includes/images/smilies/smiley0.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Tegel Manor: hozzászólás (Sir Wulf)</title>
		<link>http://fomalhaut.lfg.hu/2010/11/06/tegel-manor/#comment-2012</link>
		<dc:creator>Sir Wulf</dc:creator>
		<pubDate>Thu, 25 Aug 2011 17:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://fomalhaut.rpg4.me/?p=251#comment-2012</guid>
		<description>One of the advantages of Pathfinder vs. 3.5 is its emphasis on keeping the core builds competitive.  Prestige classes and odd builds are applied more for thematic emphasis than tactical superiority.  That lets me build a straight fighter (perhaps adding an archetype) who holds his own against weird, mutted-out builds.  If I need a more complicated NPC, I pregenerate him or hit my &quot;library&quot;.

I&#039;ve also found Pathfinder&#039;s &quot;haunts&quot; to be a good system for simulating some ghostly manifestations.  The players enjoy figuring out how to lay these threats to rest.

Some of the Manor&#039;s traps encountered so far:
  * A largely-empty strongroom was lined with stone shelves that once held journals and documents considered sensitive by the Rumps.  A complex conjuration focus was carved into the far wall.  Anyone attempting to steal documents from the room summoned an air elemental.  Tasked with preventing theft, the frustrated elemental attempted to kill anyone in the area.
  * An amateurish booby-trap set in one doorway attempted to strike those passing through with an alchemical silver axe.  This one was actually set by one of Sir Runic&#039;s men in hopes of slaying one of the mansion&#039;s undead.
  * A hall&#039;s floor was thickly covered with dirt, with a pit dug in the center.  40 feet down, a lone ghast patiently dug, periodically carrying baskets of earth to the top by climbing a knotted rope hanging from the pit&#039;s side.  Unfortunately, the hole was none too stable:  Those standing at the edge needed to save (Reflex DC 13) or fall as the floor under them collapsed into the pit.  The ghast had little patience for those who knocked dirt and debris into his pit.
  * A jumble of decrepit body parts lay heaped in one chamber, dumped out of their coffins.  Their angry owners manifested as a haunt, forming a choking cloud of dust and bone fragments.  To lay them to rest, the parts had to be resorted into their respective sarcophagi.</description>
		<content:encoded><![CDATA[<p>One of the advantages of Pathfinder vs. 3.5 is its emphasis on keeping the core builds competitive.  Prestige classes and odd builds are applied more for thematic emphasis than tactical superiority.  That lets me build a straight fighter (perhaps adding an archetype) who holds his own against weird, mutted-out builds.  If I need a more complicated NPC, I pregenerate him or hit my &#8220;library&#8221;.</p>
<p>I&#8217;ve also found Pathfinder&#8217;s &#8220;haunts&#8221; to be a good system for simulating some ghostly manifestations.  The players enjoy figuring out how to lay these threats to rest.</p>
<p>Some of the Manor&#8217;s traps encountered so far:<br />
  * A largely-empty strongroom was lined with stone shelves that once held journals and documents considered sensitive by the Rumps.  A complex conjuration focus was carved into the far wall.  Anyone attempting to steal documents from the room summoned an air elemental.  Tasked with preventing theft, the frustrated elemental attempted to kill anyone in the area.<br />
  * An amateurish booby-trap set in one doorway attempted to strike those passing through with an alchemical silver axe.  This one was actually set by one of Sir Runic&#8217;s men in hopes of slaying one of the mansion&#8217;s undead.<br />
  * A hall&#8217;s floor was thickly covered with dirt, with a pit dug in the center.  40 feet down, a lone ghast patiently dug, periodically carrying baskets of earth to the top by climbing a knotted rope hanging from the pit&#8217;s side.  Unfortunately, the hole was none too stable:  Those standing at the edge needed to save (Reflex DC 13) or fall as the floor under them collapsed into the pit.  The ghast had little patience for those who knocked dirt and debris into his pit.<br />
  * A jumble of decrepit body parts lay heaped in one chamber, dumped out of their coffins.  Their angry owners manifested as a haunt, forming a choking cloud of dust and bone fragments.  To lay them to rest, the parts had to be resorted into their respective sarcophagi.</p>
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